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Home»Media and Entertainment»Media and Entertainment Market Report Generation AI
Media and Entertainment

Media and Entertainment Market Report Generation AI

versatileaiBy versatileaiJune 24, 2025No Comments7 Mins Read
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Dublin, June 18, 2025 (Globe Newswire) – “AI Generate Opportunities and Strategies for the 2034 Media and Entertainment Markets” report has been added to the offer of ResearchAndmarkets.com.

This report explains and explains the generation AI of the media and entertainment market, covering 2019-2024, known as the historic period, and 2024-2029, 2034F are referred to as the forecast period. This report evaluates the markets in each region and the major economies within each region.

Global generation of media and entertainment markets AI reached a value of around $1.97 billion in 2024, growing at a combined annual growth rate (CAGR) of 26.42% since 2019. The market is expected to increase from $1.97 billion in 2024 to $648 million in 2029. The market is then expected to grow at a CAGR of 26.15% from 2029, reaching $20.7 billion in 2034.

Global generation AI in the media and entertainment markets is quite fragmented, with many small players operating in the market. The top 10 competitors in the market accounted for up to 18.94% of the total market in 2023. AmazonWebServices Inc. is the largest competitor with 8.80% share in the market, with Adobe Corp with 2.00%, Autodesk Inc. 1.67%, Adobe Inc. 1.26%, Adobe Inc. 1.08%, and 0.97%. Alibaba Group Holding Ltd. costs 0.97%, Nvidia Corporation costs 0.66%, and Marz (Monsters Aliens Robots Zombies) costs 0.57%.

Growth in the historic era was attributed to increased penetration of the internet, the emergence of virtual influencers, the rise of digital transformation and the increase in adoption of virtual assistants. Factors that negatively affected growth during the historic period were privacy and security concerns, copyright and licensing issues. Going forward, growing demand for cloud computing, increasing adoption of AI in content creation, increasing use of artificial intelligence for generative AI and government initiatives will drive growth. Factors that could hinder generation AI growth in the future media and entertainment markets include regulatory challenges and limited availability of skilled personnel and technical expertise.

North America is the largest region in media and entertainment market generation AI, accounting for 37.66% or $74272 million of its total in 2024. It was then Asia-Pacific, Western Europe, and then other regions. Going forward, the fastest growing regions in media and entertainment market generation AI will be the Asia-Pacific and the Middle East, growing CAGRs of 31.95% and 29.85%, respectively. These are followed by Africa and South America, with the market expected to grow at CAGRS of 28.73% and 28.04%, respectively.

Media and Entertainment Market Generation AI is divided into text-to-image generation, inter-image generation, music generation, video generation, 3D modeling and animation and other types by type. The Text-to-Images Generation Market is the largest segment of the generation AI for the media and entertainment market segmented by type, accounting for a total of 30.76% or $606.56 million in 2024. Image Generation Segment is expected to be the fastest segment of entertainment segmentation in the media and entertainment markets.

Media and Entertainment Market Generation AI is divided into solutions and services by offerings. The Solutions market is the largest segment of AI generation for the media and entertainment market segmented by products, accounting for a total of 65.77% or $12.9 billion in 2024.

Media and Entertainment Market Generation AI is segmented by applications to gaming, film and television, advertising and marketing, music and sound production, virtual reality (VR), augmented reality (AR) and other applications. The gaming market is the largest segment of AI generation for the media and entertainment market segmented by applications, accounting for a total of 29.85% or $588.65 million in 2024. The Virtual Reality (VR) and Augmented Reality (AR) segments are expected to be the fastest growing segments in segmented AI in the media and entertainment markets. 2024-2029.

Media and Entertainment Market Generation AI is segmented into cloud-based and on-premises through deployment modes. The cloud-based market is the largest segment of generation AI for media and entertainment markets segmented by deployment modes, accounting for a total of 65.39% or $12.8 billion in 2024. The cloud-based segment is expected to be the fastest growing segment in the generation AI of media and entertainment markets segmented in deployed mode in the media and entertainment market.

Generation of Media and Entertainment Markets Segmented by Type AI Top Opportunities occur in the Text-to-Images Generation segment, and by 2029 will win a global annual sales of $1.45 billion. The cloud-based segment will have a deployment mode, earning global annual revenue of $3.77 billion by 2029. The top opportunities for generation of media and entertainment markets in AI occur in the Virtual Reality (VR) and Augmented Reality (AR) segments. Billion.

Generating Media and Entertainment Markets Markets Market Trend-Based Strategies for AI include developing innovative AI technologies such as Mediacopilot, AI-enabled editing, focusing on voice and language recognition technologies to increase efficiency and creativity, and developing AI-Powered Assistants that bring flexibility to online news consumption. Personalized content.

The strategies adopted by players in Media and Entertainment Market Generation AI include focusing on expanding business functions through innovative product launches and expanding business functions through strategic mergers and acquisitions.

To take advantage of the opportunity, analysts recommend Generated AI for media and entertainment companies, focusing on AI integration to accelerate content performance and monetization, AI-enabled editing and multilingual voice technology, expanding reach and efficiency, focusing on AI-powered news assistants, personalised and streamlined content delivery, and AI-powered news assistants. It focuses on integration, image generation to maximize growth, services to achieve high growth potential, cloud-based deployment, maximize scalability and growth, expand in emerging markets, expand cloud and platform-based distribution channels, focusing on layering and value-based pricing models, focusing on targeted digital marketing campaigns, focusing on industry and realities of authorization.

Major Market Trends

Focusing on innovative generation AI media solutions that integrate Microsoft Azure Openai ServiceFocus with AI-enabled editing, voice and language recognition, our assistants bring flexibility to online news consumption analytics.

Major Mergers and Acquisitions

Altair Engineering Group acquires Cambridge Semanticsomnicom Interpublic Group – Collectives Artists Network (CAN) Acquisition Galleri5DNeg Group Acquisition Prime Focus Technologies (PFT)Autodesk Acquisition Wonder Dynamics

Recent development of generation AI in media and entertainment

An innovative AI music platform ensures transparency in music creation.

Markets covered:

Type: Generate image from text. Image generation from images; music generation; video generation; dimension modeling and animation. Other Types Offering: Solutions. ServicesDeployment mode: Cloud-based. OnpremiseApplication: Games; Movies and TV; Advertising and Marketing. Music and sound production. Virtual Reality (VR) and Augmented Reality (AR); Other Applications

The major companies introduced:

Amazon Web Services Incmicrosoft CorporationAutodesk Incadobe Incoracle Corp.

Important attributes:

Report attribute attribute. Pages375Forecast Period2024-2034 Global Market Value (USD) $19.7 billion Market Value (USD) $20.7 billion annual growth rate by 2034 Global

The company was introduced

Amazon Web Services Inc.Microsoft CorporationAutodesk Inc.adobe Inc.Oracle Corp.evsBroadcast EquipmentSarunway Ai Inc.Alibaba Group Holding Ltd.Nvidia CorporationMarz (Monsters Aliens Robots Zombies)Dentsu Grouphawei TechnotiesMedia Media GroupDisneyStard Kisan Channelchina Media Groupalphabet Inc.Meta Platforms Inc.openai Inc.Netflix Inc.Unity Software Inc. Ethical Journalism Network Reporter (RSF) CAPGEMINIMAINIMAINSTREAM AGHUMANS.AIWPP PLENDEMOL SHANE GROUPROSSETIC SITIC SIDEPIDEPIDEPID RUID radiokrakowrespeecherossumrtb housesymtlicaluipath incvk (vkontakte)zitec’saccenturebraight ai technologies inc.endava plcgraymeta, inc.growthloopintel corporation Gen Music aikings Entertainment Group LLCQVEST SALESFORCE, INC. SYMPHONYAITLM PARTNERVERTONE, INC. WONDER DYNAMICSILLE MEDIA LTD HATCH WORKSWAVERLEY SOFTWARE AZUMOCLARIN PINTEREST INC. GENIUS SPORTS LTD. AfricaDeepmindyoutubeinception AfricaChirokotvmolotovdopaltencent

For more information about this report, please visit://www.researchandmarkets.com/r/jr7l8o

About ResearchAndmarkets.com
ResearchAndmarkets.com is the world’s leading source of international market research reports and market data. Provides the latest data on international and regional markets, major industries, top companies, new products and latest trends.

Media and Entertainment Market Generation AI

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